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Old Aug 01, 2009, 11:26 PM // 23:26   #141
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Works fine for me, just hope that your not getting a pile of passwords :P lol
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Old Aug 02, 2009, 04:14 AM // 04:14   #142
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Originally Posted by tryx3 View Post
Works fine for me, just hope that your not getting a pile of passwords :P lol
Look through the source yourself. C# reads a lot like English, compared to other programming languages. Or, if you don't want to do that, get a real firewall (Such as Zone alarm, there's a free version last I checked) and block off the program. Far as I can tell, it doesn't even have an updater, so it shouldn't ever use the internet.
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Old Aug 02, 2009, 07:21 AM // 07:21   #143
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Originally Posted by Killamus View Post
Look through the source yourself. C# reads a lot like English, compared to other programming languages. Or, if you don't want to do that, get a real firewall (Such as Zone alarm, there's a free version last I checked) and block off the program. Far as I can tell, it doesn't even have an updater, so it shouldn't ever use the internet.

Yea, looking through the code proves what you said, and C# is a bit easier to comprehend, even though i can somewhat use other code. I have a real firewall in avg. Thanks for telling me what to do :
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Old Aug 04, 2009, 04:43 AM // 04:43   #144
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Sorry, dont have a google account. So posting the bug here.

In the dual launch, i've found that the /wiki feature doesnt work, atleast for me.

Sorry if this is already known.
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Old Aug 07, 2009, 12:45 AM // 00:45   #145
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I gotta say thanks for this, especially now. Something they did with the new update changed the way GW naturally points at an install. I'm running three accounts, each with it's own shortcut and display settings. After the update, the shortcut for my main account updated and launched from my secondary's install. After that, neither of my other two installs would update or run. I ran your launcher, used the clear mutex, and all was well again. Plus, it fixed that nasty little bit where Texmod wouldn't work.
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Old Aug 07, 2009, 01:07 AM // 01:07   #146
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Originally Posted by sykoone View Post
After the update, the shortcut for my main account updated and launched from my secondary's install. After that, neither of my other two installs would update or run. I ran your launcher, used the clear mutex, and all was well again. Plus, it fixed that nasty little bit where Texmod wouldn't work.
+1

I experienced the same issue after the update, and the launcher fixed it. Cheers.
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Old Aug 07, 2009, 01:14 AM // 01:14   #147
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I asked Joe Kimmes about this on the wiki. He said the update shouldn't have caused this kind of problem, and to send in a support ticket. I suggest everyone who uses multiple installs contact support, even though we already have a fix for it. That way, those who don't use this program can still get a fix.
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Old Aug 07, 2009, 03:06 AM // 03:06   #148
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Originally Posted by sykoone View Post
I asked Joe Kimmes about this on the wiki. He said the update shouldn't have caused this kind of problem, and to send in a support ticket. I suggest everyone who uses multiple installs contact support, even though we already have a fix for it. That way, those who don't use this program can still get a fix.
The second update today did the same thing. I'll contact support to let them know of the issue, even though I have a fix for the problem. I understand ANet and NCSoft do not support multiple clients on the same PC, but regular use of the original client install should not do this, and did not exhibit this behavior prior to today's update.
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Old Aug 30, 2009, 07:14 PM // 19:14   #149
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Merci beaucoup Imkey pour ce magnifique travail, tout marche super bien, pas de bug, facile à prendre en main... que du bonheur
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Old Aug 31, 2009, 01:06 AM // 01:06   #150
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^what she said.

Thanks a lot, imkey - many, many satisfied customers
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Old Aug 31, 2009, 05:44 PM // 17:44   #151
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The simplest and most functional multi-launcher I've certainly ever used!

The community and I thank you for your most valued contribution.
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Old Sep 02, 2009, 02:18 AM // 02:18   #152
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Is anyone else having a problem with the latest update breaking the program? I can't seem to get it to look at my second install at all anymore.
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Old Sep 02, 2009, 04:38 AM // 04:38   #153
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I tried it with latest update, it is working on my end.

With updates, it's important to allow Guild Wars to update itself and get to login screen before starting another copy.

Do you have more information of the behavior of the second copy not working? Are you using WinVista/Win7? If so you may need to start launcher as admin if any of the active gw instances started under admin privileges. (not sure if this happens when updater needs to write to gw.dat in program files folder?)

Would like to get to the bottom of the update issues since it is coded to be update proof as possible... unless they intentionally change how gw detects another instance.
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Old Sep 02, 2009, 09:39 PM // 21:39   #154
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I'm using Windows 7, but didn't have any issues until the last few batches of updates. The August update made it impossible for me to update each copy without running your launched to kill the mutex. Now that doesn't even work. Each copy tries to launch from my main install's dat file. I've tried renaming the original dat and hitting the mutex button (which worked before yesterday) and it just starts to download a new dat from scratch.

As far as intentional changes, I doubt it. I spoke with support about the issues, at the advice of Joe Kimmes, and after a couple weeks or research, they responded that there were no changes made that should have changed the way multiple clients work.
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Old Sep 02, 2009, 10:00 PM // 22:00   #155
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I'm also having problmes thou I'v never been able to use more then one copy in win7 I'll try the older versions

Edit: ha I got it now. you need to use the 32bit version of GWML even if your useing a 64bit version of 7 thats they only way its ever worked for me. I suspect its cause guildwars is running in 32bit mode.

Last edited by Eluvatar; Sep 02, 2009 at 10:07 PM // 22:07..
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Old Sep 03, 2009, 05:24 AM // 05:24   #156
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that kinda sucks if that's the case... I have xp32bit, vista 64-bit, and win7 32bit installed. I thought I had covered the bases but if only the 32bit version works with win7 32 or 64 bit, I'll need to update notes...

I will install win7 64bit to do some tests to see if I can get to the bottom of this.

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Originally Posted by Eluvatar View Post
Edit: ha I got it now. you need to use the 32bit version of GWML even if your useing a 64bit version of 7 thats they only way its ever worked for me. I suspect its cause guildwars is running in 32bit mode.
@ skyoone
Are you on 32 or 64 bit win7? I will go see if Win7 is doing anything weird with registry paths. If gw.exe is pointing to a diff dat, it means the registry path was not set to the right copy.
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Old Sep 03, 2009, 11:56 AM // 11:56   #157
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I'm running 32 bit.
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Old Sep 03, 2009, 11:30 PM // 23:30   #158
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oh... that sucks for you cause I'm running win7 64 bit :\..... maby you should try the 64bit one sry and gl
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Old Sep 11, 2009, 01:11 PM // 13:11   #159
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Question: Why not just avoid the whole waiting for both gw.dat files to update issue by having your program first run gw.exe with the -image modifier before it launches the 'normal' gw.exe copies? Or at the very minimum, pop up a small warning screen that strongly suggests doing this first. It would save quite a bit of hassle IMHO (I do it myself every single time GW is updated anyhow.)
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Old Sep 11, 2009, 08:13 PM // 20:13   #160
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Originally Posted by thejynxed View Post
Question: Why not just avoid the whole waiting for both gw.dat files to update issue by having your program first run gw.exe with the -image modifier before it launches the 'normal' gw.exe copies? Or at the very minimum, pop up a small warning screen that strongly suggests doing this first. It would save quite a bit of hassle IMHO (I do it myself every single time GW is updated anyhow.)


?

If you don't want a bunch of shortcuts, you can make a batch file:

Code:
"F:\Games\Guild Wars\Gw.exe" -image
"F:\Games\Guild Wars Copy\Gw.exe" -image
F:\Games\GWMultiLaunch_v0.5RC_32bit\GWMultiLaunch\GWMultiLaunch.exe "F:\Games\Guild Wars\Gw.exe" "-windowed"
F:\Games\GWMultiLaunch_v0.5RC_32bit\GWMultiLaunch\GWMultiLaunch.exe "F:\Games\Guild Wars Copy\Gw.exe" "-windowed"
Save as all files in Notepad, and name it "Multi-Launch Guild Wars.bat," or whatever. Repeat line 2 and 4 for every directory you have if you have more than 2 copies. Replace paths with your own. You'll probably want to put this batch in a folder and shortcut it to the desktop, because GWML creates a .ini file if you run this script.

Personally, I prefer to split the batch files, i.e, one to update, and one to launch multiple clients. If you want to do it in one go, that batch file works for me to update both clients and then launch them. I'm using XP SP3; I don't know or care if Vista will do this.

Last edited by MisterB; Sep 11, 2009 at 08:20 PM // 20:20..
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